Just the facts
I'm a multidisciplinary UX designer turned product designer with a decade of experience. I bring big-picture thinking to the problem space, and a detail-oriented approach to interaction design for clients in a broad range of industries:
arts & culture, education, hospitality, real estate, technology, pharmaceutical, insurance, transportation, automotive, communications, retail, energy, entertainment, finance
Principles
01
Good experience is good business
Create value by delivering consistently outstanding experiences for users, customers and guests.
02
Human-centered and accessible
People’s lives and desires are at the center of great experiences and products. Design for people to access and enjoy them.
03
Fluid collaboration
Know when to lead, when to teach, and when to learn.
04
Test and learn
Practice good design judgement supported by data, observation and iteration.
05
Honor shared goals
Our work helps people do more and be a part of something bigger. Dig deep, discover, articulate and deliver what that is.
06
Make things better
How can I improve? Our team’s process? A person's experience? This place called home?
Ways of working
- Comfortable in ambiguous design spaces
- Using a balance of research and intuition, uncovering what motivates people, and why, to improve experiences or inspire new ones.
- Curious, self-motivated and happiest when making sense of things.
- Empowered to be myself among collaborative teams with a culture of nurturing innovation and professional growth.
- As a lifelong learner, continuously evolving and adapting skills for new industries.
